Hi, so I’ve been developing a puzzle game lately. Certain game objects have unique behavior, so I figured adding in some sort of hint object the player can walk over to display some information about that object would be useful. However, I really don’t think the 2D hint image I came up with blends well with the rest of the objects at all…I was looking for some alternatives to make it look nicer, but I really have no clue.
One thing you may consider is just having the item change visually when hovered over by a mouse (or just when the character is near for mobile), such as shimmering slightly, or maybe getting outlined, changing transparency may also work.
When every I need to make super simple icons myself I use Google Draws. If you take the RGB colors of your other GUI elements the result should look pretty good and match your style.
Thanks a lot! This definitely looks better than what I’m currently using, just wasn’t sure if I should keep going with the 2D hint indicator or maybe come up with something that’s an actual game world object, like a hologram or something more interactive.
Try it so that when the player hovers their mouse over an object it displays info on a text label, or, you can hover over it and it animates what it does(so actual footage of it working, make sure it’s transparent green).