I’m making a prop system (picking up + throwing objects) and I’m just starting the throwing part. Currently, I have a proximity prompt which, when triggered, will make the prop the Part1 of a Motor6D on a part in the character. When triggered again, the Part1 of this Motor6D will be set to nil and the prop will drop. I plan to add in a smooth move to the Motor6D later on.
I would use BodyMovers for throwing the prop, however since they’ve been deprecated it’s not a good idea. What I want is an alternative which will provide a force on the object to throw it, similar to how a BodyMover would.
As @SKURMIEE said, VectorForce.
If you go to the developer.roblox.com site and search for any of the bodymovers it’ll tell you what it’s been deprecated by.