Alternatives to BodyMovers

Hi there

I’m making a prop system (picking up + throwing objects) and I’m just starting the throwing part. Currently, I have a proximity prompt which, when triggered, will make the prop the Part1 of a Motor6D on a part in the character. When triggered again, the Part1 of this Motor6D will be set to nil and the prop will drop. I plan to add in a smooth move to the Motor6D later on.

I would use BodyMovers for throwing the prop, however since they’ve been deprecated it’s not a good idea. What I want is an alternative which will provide a force on the object to throw it, similar to how a BodyMover would.

Any help is appreciated.
Thanks.

maybe try raycasting in the direction you throw, and then tweening the part?

VectorForce:

VectorForce (roblox.com)

This is one of the newer BodyMovers. The others were deprecated.

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As @SKURMIEE said, VectorForce.
If you go to the developer.roblox.com site and search for any of the bodymovers it’ll tell you what it’s been deprecated by.

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These are some of the new BodyMovers:
LinearVelocity (roblox.com)
AlignPosition (roblox.com)
AlignOrientation (roblox.com)

I’ve only played around with a few, but they seem to work mostly the same.

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This seems to be what I’m looking for, thanks! Still got to play around with it but from the DevHub page it’s perfect.