When attempting to use @Den_S ’ plugin to create my rig ( Blender rig exporter/animation importer - Resources / Community Tutorials - DevForum | Roblox) , the imported Blender rig’s bones move, but the actual model does not.
So far, I have tried renaming my model’s parts, deleting unnecessary objects inside of the model (ex. eyes, hair, etc.), using Blender 2.79 and older versions. However, the same issue is reoccurring despite my attempts at fixing it.
Are there any alternatives to this plugin? If so, please let me know, and actually explain how to achieve said alternative. I wish to continue using IK in my animations.
Thank you. Also, if you have a solution, I’d love to hear it.