Hello, I am trying to make a painting system, where if you step on it, it paints. However, the .Touched event’s limitations of 10hz makes it slow. What are my alternatives?
You could use raycasting straight down from the player to find the Part that’s below the player and change its colour.
Someone already beat me to it but what I would do is indeed use raycasts.
You could make a function bound to runservice and raycast down towards the floor and activate/color to color pixels/blocks.
Is .Touched
really just 10hz tho? I don’t recall it being that slow, never noticed that or ran into that issue myself.