Hey everybody. I was making a cutscene system in my game when I came across a thought.
"Since I’m defining and creating tweens, does it affect my performance?"
I did some digging and found out that it does not put that much affect but the more tweens I create, the more it’ll effect my performance. So, I started looking for some alternatives like for loop, RunService (RenderStepped, for example), CFrame:Lerp(), bézier curves etc. I haven’t found a confident answer, so mind helping me out on this?
Thanks.