Alternatives to TweenService?

Hey everybody. I was making a cutscene system in my game when I came across a thought.

"Since I’m defining and creating tweens, does it affect my performance?"

I did some digging and found out that it does not put that much affect but the more tweens I create, the more it’ll effect my performance. So, I started looking for some alternatives like for loop, RunService (RenderStepped, for example), CFrame:Lerp(), bézier curves etc. I haven’t found a confident answer, so mind helping me out on this?

Thanks.

One Alternative would be AlignPosition or AlignOrientation, But that may not be what you’re looking for.

Though Align(Position + Orientation) might be alternatives, yes, I don’t think they will be as good as TweenService where I can just animate my cutscenes using different easing styles and directions.

Still, thank you for the reply!

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