Bassically an alternative to animating tools/handles without motor 6ds
Is there any reason you don’t want to use m6d to animate tools? That’s what they were specifically made to do
Specifficaly because they seem really glitchy towards animations.
Could you show a video of what you mean by glitchy? And how you’re implementing them?
Animation is set to play immidiately btw.
motor 6ds are welded to handle - right hand. while handle is welded to the rest of the weapon parts.