By the looks of things, I would think you want the UI to look more brighter just like how AlwaysOnTop makes it appear. I would probably recommend first looking into LightInfluence property in the Properties Tab (Changing the value to 0 so current game lighting wouldn’t factor much the appearance of the UI) of the Surface GUI then if needed you can also play around with the Brightness property. Hope this helps.
hey, this fixed part of the problem.
however, sometimes the trophies still appear in front. from the looks of things, this is dependent on the angle.
any ideas on how to fix?