If you send more than one AnalyticsEvent immediately after the player joins, studio emits the following error:
This is the code:
local AnalyticsService = game:GetService("AnalyticsService")
local Players = game:GetService("Players")
Players.PlayerAdded:Connect(function(player)
print(player)
AnalyticsService:LogCustomEvent(player, "Joined")
AnalyticsService:LogCustomEvent(player, "ERROR")
-- Calling more times will give more errors:
--AnalyticsService:LogCustomEvent(player, "ERROR")
--AnalyticsService:LogCustomEvent(player, "ERROR")
end)
Here’s a baseplate file that replicates the issue:
analytics_service_error.rbxl (53.9 KB)
I think this happens with any event type.
This doesn’t seem to affect published games from what I can tell.