Anchor point on Surface UI isn't working

Hello, devs! I am trying to make a movable pupil for my animations, however, I have an issue where when I scaled the Top and Left sides of my Surface UI, instead of anchoring in the middle, it moved.

e.g vid:



This is not the functionality of Anchor Points. It is not intended to do what you are expecting it to do.

All an Anchor point does is determine where the image renders at any give Vector2 coordinate.

(0,0 will render it from the top left, 1,1 from the bottom right)

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