Angling Weld.C1.CFrame will use a pivot point?

The title may be confusing, but I’ll make a GIF to demonstrate what I mean;
https://gyazo.com/4373ed88bd69cb36221dbb4edc79b335
I’m making this minigun, I have to rotate the 8 barrels, I know a minigun normally has 6. But whenever I rotate it, it uses a kind of pivot point to rotate. Here’s my script:

With script.Parent.Value I mean this:
image

Can anyone help me? Thanks!

Edit: The “ORPARTWELD” is the weld that connects the barrels, or the part that has to rotate to the main gun.

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