Animacion FBX a un R15

Hello , I have a big problem and is that when I pass an animation in FBX either in Maya or Blender , either done by hand or with Motion Capture , to import it into the animation editor for a model R15 (in a S1 I have no problem) , the rotation values make me strange things , I’ve tried everything:


-set the roll to 0 degrees
-export it from roblox with the parameters that I have seen in the devforum
-use step by step the details and values that the documentation says
-I have used the skeleton of S15 pose of Lola

but in roblox I get the arms with other values of rotation and besides that add values to other axes, the case is that I do not want to use the new system to make animations with videos I am interested in doing it with FBX.

Thanks in advance

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To me, it looks like you’re using the blender meta rig and importing it onto a normal Roblox rig in studio. That would be your issue

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thanks a lot !! i go to try this plugin , i hope that still working

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