I want to animate a redesigned dummy bundle, but the added models fall down during animation and don’t stay on the dummy. How can I ensure that the parts stay on the dummy? And is there a way to have the animation play in the anchored state? (also during animation)
Youy’ll need to weld all the parts to the humanoidRootPart I’d guess.
As to animate when the thing is anchored, if the parts you want to animate arent anchored and just the root is then yes.
That sounds about right.
How it works is pretty simple, if you weld a part to a certain part, it follows said part.
So if you wanted all parts in a model to follow the arm, weld all the parts to the arm