Animate script not replicating to other clients

Okay, but I had said that you can change the local version of “Animate” to the server version of “Animate”

put a n instead of a m that’s the error

wdym by server version? never heard of it

Show me the “Animate” code, so I can check what did you do wrong

NO he typed animatioM instead of animatioN

ServerScript version of the “Animate”, I meant change “Animate” to ServerScript

@Dankinations @BirdieGoodMan it appears @nontoxicguy1 is correct that humanoid:loadanimation() is deprecated


as it says so here in the engine api but animator:loadanimation() is not deprecated.

it has been fixed, thank you for your help.

Thanks for the solution :slight_smile: I a bit guilty though of stealing his solution

Even it’s deprecated, peoples still use it due to them used to using humanoid:LoadAnimation()

yes, but using deprecated objects and scripts is probably not a good habit to get into so that way your scripts don’t break or slow down.

It’s on my Bad Habit right now, since I’m so used to using humanoid:LoadAnimation()

I actually didnt know it was deprecated since yesterday!

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Same, I didn’t know it was deprecated since I’m so used to using them until I found it was deprecated.

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