Animate Things that are attached to the player?

  1. What do you wanna achieve?

Im basically trying to animate the ball in the image below while it’s attached to the player with a WeldConstraint!

  1. What solutions have you tried so far?

Every attempt is worse than the other:

  1. Making the ball a Humanoid and adding HumanoidRootPart (Failed)

  2. Attaching the ball to another part that is attached to the player (Failed because HumaRootPart is anchored)

and more…

so I came here to the Devforum to hopefully find a solution for this situation

local ball = game.Workspace.GAMEBALL.Humanoid

game.ReplicatedStorage.Touchpart.OnServerEvent:Connect(function(player)
     local anim = ball:LoadAnimation(game.Lightning.ANIM1)

     anim:Play()
end)
2 Likes

Replace the weld constraint with a motor6d or something like that

2 Likes

just replace the Weld with a Motor6D

2 Likes

alright, but it just attaches instantly to the HumanoidRootPart at the position of it

Use a plugin like rig edit light RigEdit - Create and edit animation rigs!

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