Animated models not being affected ingame

I have zero idea if to put this in scripting support or art design support. But im hoping this is the right place.
Anyways,

I made a cutscene in moon animator and am using it ingame. But the only issue with the animation is that the sword is not animated unlike how it is in moon. Is there any idea how I could get the sword to be animated ingame?

Videos:
In Moon
In Game

bump, I still need help with this

bumping once again, still need help

bumping this once again… Please someone help me

Hi ebic! Objects can’t be animated if they don’t have animation controller or humanoid inside them.
Moon animator just makes easier to preview animations with objects, but they won’t work if the part isn’t an actual part of the characters rig!
When you use an animation on a character, that animation will only affect the character itself.
An easier fix, would just make the sword model invisible, clone the model to the same CFrame of the sword and disable can collide, or just animate the sword falling animation separately.

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