Animated Teleport Screens using TeleportService:Teleport()

Hello everyone,

I wanted to see if or how this could be done at all, I’m trying to use an advanced loading screen for teleporting between places in one of my games.

My teleport screen features numerous images and moving parts in it, and i’d like to carry that into it instead of using static images for the teleport UI

Is this possible to do? So far I haven’t gotten really any results at all. Any help?

I’m specifically talking about the built in functionality of :Teleport() where you can send a loading screen into it

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game.ReplicatedFirst:RemoveDefaultLoadingScreen()

How would this help with animating the loading screen sent in the Teleport() function though…?

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in the game u are trying to teleport, put that in the replicatedstorage with ur custom loading screen. theres a developer wiki special for that Customizing Loading Screens | Roblox Creator Documentation

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Teleport Guis cannot be modified in any way during transit, they remain static. If you have an animated screen then the animation has to be “paused” when the teleport occurs and “resumed” when the player arrives at the destination place. You could also (and should) make a purely static Gui that you can fade into from the sending place and fade out into a proper loading screen at the receiving place.

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