I wanted to see if or how this could be done at all, I’m trying to use an advanced loading screen for teleporting between places in one of my games.
My teleport screen features numerous images and moving parts in it, and i’d like to carry that into it instead of using static images for the teleport UI
Is this possible to do? So far I haven’t gotten really any results at all. Any help?
I’m specifically talking about the built in functionality of :Teleport() where you can send a loading screen into it
Teleport Guis cannot be modified in any way during transit, they remain static. If you have an animated screen then the animation has to be “paused” when the teleport occurs and “resumed” when the player arrives at the destination place. You could also (and should) make a purely static Gui that you can fade into from the sending place and fade out into a proper loading screen at the receiving place.