Animated Water PBR Texture [HELP]

You can write your topic however you want, but you need to answer these questions:

I want Animated PBR Water Texture on my Skinned (or Editable, I have both systems) Mesh Ocean.

How do you do that? I know I can make animated texture but I want it to be PBR. Do I have to alternate between SurfaceAppearances every frame?

This is a little bump for my post to not get buried… someone please respond…