local model = script.Parent.Model.Value
local player = game.Players.LocalPlayer
local mouse = player:GetMouse()
local bg = model.Main.BodyGyro
local velocity = model.Main.BodyVelocity
while wait(0.1) do
bg.CFrame = CFrame.new(model.Main.Position, mouse.Hit.Position)
velocity.Velocity = model.Main.CFrame.LookVector * 85
end