Look at this image:
This is a “test piston” that I made. What I want to achieve is the smaller piston going in and out of the bigger cylinder. I want to be able to do this using the animator. However, the animator editor only allows rotations:
This happens when you use the Motor6D constraint. But, when I try to use other constraints like the Prismatic one which lets you move it like a piston, the animation editor doesn’t let me animate it anymore:
Is there a way I can add linear motion to my humanoids?