Hadiisepic
(Hadiisepic)
December 19, 2019, 6:25pm
#1
Hi there everyone,
I’m trying to make this chair have its T-bar, which is the area on the second picture, be able to rotate so its in the position on the first picture.
How would I do this effectively and using animations? I’m new to animating, so please make it as simple as it can be. Thanks c:
(This is rough so the positioning will not be as accurate as it looks when animated)
starmaq
(starmaq)
December 19, 2019, 6:47pm
#2
I guess a simple way of wording this action that everyone uses is *animating *, but in reality you’re not gonna use actual animations, you’re gonna do something to move a certain part, and for that there are many ways. You can use tweening
or lerping
.
You can use Animations for this, the tutorial below should explain through it:
Hello everybody! I’m Headstackk, I’ve been creating and making firearm weapons on Roblox for a while. I’ve also created the game Weaponry . In this post, I will briefly explain how to get started to animate a weapon on Roblox.
I have already briefly explain how on this DevForum post , but I’d like to make a new post to clarify everything and explain it step by step.
In most of the Roblox Shooter games (Excluding advanced shooter games such as Phantom Forces), I observed that they usually make a …
Hadiisepic
(Hadiisepic)
December 19, 2019, 6:59pm
#4
I would use that but the issue is that it’s for guns, and i’m pretty sure the process is different since you need a humanoid