I’m trying to create a bow animation similar to the video below (starts at 0:22) where the character pulls the drawstring back before firing, but I have absolutely no clue how I would/could do this with my own model (created in blender).
Currently the only way I know of animating a weapons parts is through this method:
Simple way to do this is to make a part as small as you want, then put 1 attachment inside it, then on the Handle, place 2, one at the top of the bow, and the other at the bottom, then you can use Constraints or Beams to do this