Animating Ui With Multiple Objects

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I would like to make this simple GUI to pop in, the problem is that the gui isn’t one object so how should I go about scaling? Should I scale each part piece by piece or is there any faster method?

Heres the UI:

Thanks in advance!

Replying to my post to put it back up

I would suggest looking into TweenService | Documentation - Roblox Creator Hub
or GuiObject | Documentation - Roblox Creator Hub

Simply Tween the MainFrame and everything inside it should follow. On another note, if you want things to render as one image (not desired in this case but could be for future ones) I would suggest using a CanvasGroup instead of a Frame.

I feel really dumb, I’ve been looking into all the other objects in the UI that I litteraly forgot I can close it and parent the shadow to the main frame well that worked very well Thank You!

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