Animation Add All Body Isn't Working

so i was making a rig, when i open the animation editor, after i click the add all body it didnt add it, is there something wrong with my rig or is it a studio issue?

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“so i was making a rig”…

Does your rig have a PrimaryPart assigned?

Are your connections Motor6D?

Only items that are connected with a Motor6D will show up in the animator.

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I think this is a problem for a lot of other ppl too; I would just get an old r6 rig from the toolbox. It might be a bit tedious to change its appearance, but atleast youll be able to properly animate.

It seems like the new rigs have different motors or something

i already have motor6d and animator.
so what is the problem?

that seems not to be the solution.
everytime i put a rig when i try to animate ot after i click add all body it wont work, on any places, ig this maybe a server issue but is it?

What instances does your character currently have inside of it?

parts, union, humanoid and bodycolor

Is there an animation controller or an animator?

yeah tehres an animator inside the humanoid

:skull: is my studio broken i still couldnt do it?

Just try it on this

it still doesnt work, it seems that the animation still work but it wont show the ui of the keyframes.

Weird maybe reinstall studio ifg

yeah im gonna try that cause this has been an issue that annoyed me for long

bro what, i just start studio and it now worked, i havent reinstall, whats going on…

well i guess it fixes by itself, or maybe its because i restart my pc

i found the solution turns out i just need to ungroup then regroup the model

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