Animation bug torso

(the npc in stage and outside the stage is same rig)
image

I have no idea why the npc torso is bugging, I created new npc like the video and its working, why the npc in stage not??

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I don’t think this is an animation problem, this seems more like an issue with a script. Also, I still don’t completely understand what the issue is, could you elaborate and provide the script?

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It seems your script may be setting the HumanoidRootPart’s transparency to make it visible, which might be causing issues with how the animation looks. You might want to consider avoiding direct changes to the HumanoidRootPart’s properties in your script to prevent such problems.

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