Animation bug when I move my camera to a specific position

So, I making an OTS gun system, and when I execute an animation and the player moves his camera, the animation creates a bug, I think that can be because I have a Torso movement following the camera direction, but IDK if is that or how I can resolve that.

I’m loading the animations using this code
image

The bug is that:
https://youtu.be/cYokWomibNY?t=13

Any idea how to solve it I accept!

This is because animation weighted blend fix in workspace is enabled. Disabling will help but they will force it to be enabled soon so you need to contact @bug-support.

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How I can contact them? I can use this topic to do that?