Hey!
I’m currently trying to import an FBX animation on a skinned mesh rig I’ve made. I have done this before with a countless amount of rigs, and it worked perfectly. But for some reason, now, it is not working.
Whenever I import the FBX into Roblox Studio, it cuts the animation length down to less than a second. I imported the FBX back into blender and it was the same, less than a second.
So I’m assuming it’s something with the export process, can someone help?