So I have a skinned mesh and layered clothing.
It works fine with the walking and idle animations.
but whenever I use the crouch animation it does this:
Can anybody help me?
So I have a skinned mesh and layered clothing.
It works fine with the walking and idle animations.
but whenever I use the crouch animation it does this:
Can anybody help me?
You can use a rigid body constraint to connect the bones together then it will still stay with the bone and deform
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