I’m currently working on an FPS game and for some reason with the reload animation, the animation editor plays it as intended, but when I try in-game, everything is offset.
original:
in-game:
I don’t know what causes this because there is nothing in my framework script that would mess with CFrame or offset (besides the primary part CFrame to match the camera’s.)
no worries and I welcome you to the DevForum. The DevForum is a great place to receive feedback on your work and ask for support with bugs in your code, game, etc.