So I have animations for some pets, but I noticed there are some weird anomalies with it running on the in-game rig versus in the animation editor on the same rig.
Here’s what the animation should look like:
And here’s what it actually looks like in-game with the pet model being created:
This is really strange, and I’m a little stumped currently. There’s just those two animations, so I wouldn’t suspect it to be from weights or influence from other animations.