I want this walking animation to loop on the npc, it plays once and then stops. This is the script:
The dummy is r6, whats wrong with it
I want this walking animation to loop on the npc, it plays once and then stops. This is the script:
The dummy is r6, whats wrong with it
You should set the Properties before playing the animation.
dance.Looped = true
dance:Play()
Pretty sure I am being an idiot here, but it has now stopped working
Set Looped to true before playing the animation
Replying to my comment, you can just set looped to true manually.
I suck at scripting, did I do that wrong?
Also how would you set looped to true manually
To set the loop automatically just go to the properties of the sound and click on “looped”
Oh my god! My bad, i completely thought this was a sound and not an animation!
That being said, you need to set the loop when your making the animation. This would depend on what plugin your using.
Haha its fine, thanks for the help! I really appreciate it.