Animation doesn´t stop

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You can write your topic however you want, but you need to answer these questions:

  1. What do you want to achieve? Keep it simple and clear!
    I just want to make the Fall animation stop when the humanoid state changes to “Landed”

  2. What is the issue? Include screenshots / videos if possible!
    Stop() isn´t working, it just doesn´t stop the animation
    imagen
    imagen
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    imagen

  3. What solutions have you tried so far? Did you look for solutions on the Developer Hub?
    I have tried with “IsPlaying” but it doesn´t work, tried making a warn that say “stopped” to see if there was any problem, also tried to make it with a bool value, but it just doesn´t work.

1 Like

Why does your script have multiple Humanoid.FreeFalling script?
It may be the problem.

why don’t you just modify the “animate” script inside of the player and change the animation ids there?

also why are there 2 FreeFalling connections?

Im making a custom movement sytem that´s why im not editing the ANimate Script, and yes the 2 free falling connections was making the problems, thanks for helping.

Thanks for helping, that was the problem.

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