Hello!
I made a custom rig with a looped animation
it doesn’t seem to work when i run/play the game.
this is what it should look like:
https://gyazo.com/7c711c4901759da8e2d5522651556f7e
this is what it looks like in-game:
https://gyazo.com/9961cf2e8d6b47d76ff9c280c8f9e90a
rig:
https://gyazo.com/b351ba24fb5d3b0c783e5054bff9dd8b
script loading the animation:
local h = script.Parent:WaitForChild("Humanoid")
local a = h:LoadAnimation(script:FindFirstChildOfClass("Animation"))
a.Looped = true
a:Play()