This is a super strange issue. I’m loading an animation on the server when a character spawns in.
How it looks on one client:
How it looks on another client:
How it looks on the server:
For some reason, animations are not replicating from the server to the client.
Here’s the code: (Simplified)
Player.CharacterAdded:Connect(function(Character)
-- Animations:
local Animations = {
18379761213,
18379830516,
18379820444
}
local Animator : Animator = Humanoid:WaitForChild("Animator")
local Animation = Instance.new("Animation")
Animation.AnimationId = "rbxassetid://"..Animations[math.random(1, #Animations)]
local Anim = Animator:LoadAnimation(Animation)
Anim:Play()
end)