Hello everyone!
So currently my animation is doing some sort of weird IK physics without me wanting that implemented at all, is there a way I can turn this weird forced-feature off?
Video:
Basically I had the UpperTorso face the mouse for part of the system, and for some reason the arms automatically continue to try and keep their place with some sort of IK from what it seems.
The arms SHOULD follow with the torso to also face the mouse without me having to implement a whole other few lines to have it all face the mouse.
I never tried to have this implemented and I never programmed anything to do this, so it is probably a Roblox issue.
Any potential fixes are appreciated.
(Don’t mind my avatar’s huge forehead thanks)
Thank you!