Animation dosen't look the same as in the animator

  1. What do you want to achieve? I want my animation to be the same in game as in the animator

  2. What is the issue? The animation isn’t the same in game compared to the animator
    In the animator:
    image

In game:

I use the same animation for the viewmodel in first person and it’s normal

  1. What solutions have you tried so far? I tried to fix it but it didn’t work
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what’s the animation priority?

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the animation priority is action

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Try the AnimationPriority idle

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i tried and it’s still not like in the animator

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I still need help i still have the issue

Most likely it’s related to animation blending, but by any chance is Retargeting enabled? Try disabling it. Workspace —> Retargeting —> Disabled

P.S. Make sure that it’s actually disabled while playing. If not, write a script to disable it at runtime.