Neplioz
(Neplioz)
1
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What do you want to achieve? I want my animation to be the same in game as in the animator
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What is the issue? The animation isn’t the same in game compared to the animator
In the animator:

In game:
I use the same animation for the viewmodel in first person and it’s normal
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What solutions have you tried so far? I tried to fix it but it didn’t work
Tubbes1
(KarilbolCoolCold)
2
what’s the animation priority?
1 Like
Neplioz
(Neplioz)
3
the animation priority is action
1 Like
Tubbes1
(KarilbolCoolCold)
4
Try the AnimationPriority idle
1 Like
Neplioz
(Neplioz)
5
i tried and it’s still not like in the animator
1 Like
Neplioz
(Neplioz)
6
I still need help i still have the issue
nebulimity
(nebulimity)
7
Most likely it’s related to animation blending, but by any chance is Retargeting enabled? Try disabling it. Workspace —> Retargeting —> Disabled
P.S. Make sure that it’s actually disabled while playing. If not, write a script to disable it at runtime.