Animation dosen't move the objects cframe?

So I have couple of animations attacks, swings etc.. and for these types of attacks usually making a hitbox part out of sync with the animation dosen’t acheive a good effect so i tried attatching a hitbox to the part but the motor 6D dosen’t actually move the part physically just visually so the hitbox dosent actually move

I do understand that this is a limitation of roblox but i was wondering if theres anyway to bypass it to make the animation actually move the parts physics or at the very least if theres any way to track where the part is “visually” moving so i could trace a hitbox to it since I couldn’t find a way to do so

Thanks in advance.

Try just welding the unanchored, Massless, CanCollide false, CanTouch true hitbox to the hand or the weapon.

i tried, unfortunately the hand dosent move at all during the animation the animation plays just fine but the parts cframe dosent change so the hitbox is just welded to where the part is in the model outside of the animation