Animation Editor - Animation joints appear, but I cannot select them

Hello, I’m working on a viewmodel and I ran into an issue, where if I want to edit the motors via the animation editor, they will show up, but I cannot tweak them what so ever.

Video: 2022-12-09 11-42-06

Is this a bug, or is something wrong with the viewmodel?

Make sure the parts arent anchored, and no welded parts are anchored either.
Also, you cant select parts to animate through the explorer, you either have to click on them in the workspace, or in the animation editor.

If no parts are anchored, try to remake your motor6Ds, and try using Moon Animator to do so.
Also, I would recommend to make your Motor6Ds attachments logical, as in a magazine wont be connected to the camera, but to the gun.

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Thanks for the tips - Still having the issue, sadly.
I’ll drop a repo place for who may to test out what might be happening:
repo for anim nodes bug.rbxl (234.3 KB)

After changing the Motor6D’s position manually via the properties, I can confirm that they seem to be setup correctly, the animation plugin is just messed up.


Fixed: The gun was welded to a part responsible for positioning the gun between the hands, I changed the weld to be a Motor6D

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