Animation Editor Anthro rig LowerTorso movement bug

While using the animation editor, Anthro Character Rigs seem to jump to twice their position relative the origin when the LowerTorso is dragged with movement handles.


To reproduce:

  1. Open new studio window.
  2. Use Rig Builder plugin and create Anthro Normal or Anthro Slender R15 rig
  3. Open Animation Editor
  4. Use move handles to drag LowerTorso away from the origin in any direction

This has been an issue for at least a couple weeks, I don’t know when it started.


A fix for this should be going out shortly. In the meantime, please disable AutomaticScalingEnabled property on the Humanoid of the rig you are using and that should be a quick fix for you.

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