While using the animation editor, Anthro Character Rigs seem to jump to twice their position relative the origin when the LowerTorso is dragged with movement handles.
Example
To reproduce:
- Open new studio window.
- Use Rig Builder plugin and create Anthro Normal or Anthro Slender R15 rig
- Open Animation Editor
- Use move handles to drag LowerTorso away from the origin in any direction
This has been an issue for at least a couple weeks, I don’t know when it started.
Thanks.