Animation editor falsely claims that parts are named identically

so, im trying to animate something. my model has some layered clothes, i believe studio errors ONLY because the accesories have the part “Handle” in them. i’d post a bug report about this because before it worked fine but i don’t have the regular role and apparentely it’s not available normally anymore so well yeah it’s not my fault

it only says “This rig contains multiple parts which share the same name” well, what if they are just welded to character not motor6d’d? do i literally have to take off every accessory every time i want to make an animation?

Are the parts a descendant of the same instance? Do you have multiple Motor6Ds with the same name?

it’s just a character but with some accessories, nothing else, accessories aren’t named the same

though i know it IS a bug because when i rename the accessories’s names to random letters, it works, but this shouldn’t happen anyway if it’s caused by accessories.
another proof that it is a bug is that in older versions of studio, it worked perfectly fine

Im having this problem, looks like a lot of people is getting this recently. And looks like is something to do with accessories Handle (basically you can only use one accessory now). It works if you have only one acessory with a “Handle”, renaming the other handles solve the problem but breakes the accessory.