Animation editor for a custom rig (move/rotation increments wrong)

I browsed the forum for a bit to see if there were any topics related to this but to with no luck.
So uhm.


I made a centipede rig.

The animation editor for some reason hates it and absolutely wants to wreak havoc on it.
Notes:

  • Each segment of the centipede rig has a part/mesh inside of it but I don’t think that’s why. (I could very well be wrong.)
  • When I move one limb, it moves everything but that particular limb (FIXED)
  • The rotating and moving increments are extreme and are usually in the wrong direction too.
  • Nothing is anchored.
1 Like

Have you tried using the RigEdit plugin?

1 Like

It took me a bit to learn how to use it but it worked out in the end.
Thanks!

No problems! I’m glad I helped you!

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