Animation Editor Pivots | Can't animate gun correctly

Greetings,

I made a rifle in blender for my ROBLOX war game and I have animations working for guns, however I have an issue with the bolt.

It doesn’t pivot correctly. As shown in the video, it rotates how I want when the animator is not open.

I’ve tried playing with the Roblox pivot editor, but looked on forums and apparently that doesn’t do anything. Searched on forums, couldn’t really find anything. Also tried to change the pivot point in blender but still couldn’t find a fix.

The bolt is connected to the main gun via a Motor6D. The gun is connected to the player’s torso: I am using Headstackk’s method: How to animate Tool Parts (Guns, Knifes etc.)

Thanks in advance :slightly_smiling_face:

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I don’t animate much, but when i do i usually encounter this if something has gone wrong with a joint, if you cant figure it out i suggest just removing all joints connected to the rig and starting over.

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