Animation editor rotation acting weird

Anyone knows how to fix this glitch?

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I guess it has to do something that the body (the head) is a union, but how to fix it?

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This is happening to me too, idk whats going on

There wasn’t a HumanoidRootPart in my model because it wasn’t a normal humanoid, I renamed the base part to HumanoidRootPart and it started working.

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