Animation event not firing for no apparent reason (GetMarkerReachedSignal)

So I have a punch animation that will get played once my animation reaches the “Attack” animationEvent, but the event I have set up for it is not firing for no apparent reason

rightPunchAnim:GetMarkerReachedSignal("Attack"):Connect(function()
end)

I have checked and that name given as a parameter in the event is the correct name for the animation event so Idk why it won’t work.

Show more code next time :+1: ()()()()()

The problem was not code related At all from the debugging I did and It turned out to not have to do with the code so I thought pasting my entire script would be too much

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