Animation Events or Keyframe Reached

Should I use animation events or keyframe reached for my combat system? I don’t know which one would perform better / be the best option.

  • Animation Events
  • Keyframe Reached

0 voters

It depends. If your combat system has points where it has events that align perfectly with the keyframes, then use KeyframeReached. Otherwise, use animation events.

I’d recommend a mix of both. KeyframeReached usually for sounds that happen at keyframes and animation events for other things that happen during an animation in between the keyframes.

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