Should I use animation events or keyframe reached for my combat system? I don’t know which one would perform better / be the best option.
- Animation Events
- Keyframe Reached
0 voters
Should I use animation events or keyframe reached for my combat system? I don’t know which one would perform better / be the best option.
0 voters
It depends. If your combat system has points where it has events that align perfectly with the keyframes, then use KeyframeReached
. Otherwise, use animation events.
I’d recommend a mix of both. KeyframeReached
usually for sounds that happen at keyframes and animation events for other things that happen during an animation in between the keyframes.