ok so make a local script in starter pack and type this in
local UIS = game:GetService(“UserInputService”)
local plr = game.Players.LocalPlayer
local crawl = Enum.KeyCode.E
UIS.InputBegan:Connect(function(key, gp)
if key.KeyCode == crawl then
if UIS:GetFocusedTextBox() == nil then
local anim = plr.Character.Humanoid:LoadAnimation(script.Anims.Crawl)
anim:Play()
wait(20)
anim:Stop()
end
end
end)
than make a folder in side the script called Anims
then add an animation and insert your animation id into it the key code should be E!
If it’s a group-owned place, the group itself must be the owner of the animation, even if you own the group, it doesn’t count as you owning the animation.
Re-upload the animations to your group and change the ID’s and it should work in-game.