Animation Feedback!

Hello need some feedback

Idle:
https://gyazo.com/e5bf98ea9dc4f309e34ccea2a72d0549
take Aim:
https://gyazo.com/e70e1700fc2e58867d283de7c88150c9
Reload:
https://gyazo.com/99ef2ddb66c39f8217e6288e2857b0fd
Fire:
https://gyazo.com/5de29670a5eb49c7f8e04992ebd0b036
(Note that in the idle, take aim and fire you can see the stripper clip, you won’t see this in game!)
thanks!

8 Likes

They all look pretty good, good job on that. Just something I’d do is push the weapon backwards just a little, not just upwards on the third (Fire) animation :+1:

1 Like

Only issue is the recoil for the fire needs more impact, seems really smooth at the moment.

Make it more snappy and forceful.

Great work!

It seems, albeit, a little stiff In my opinion:
Having the arms immeditley stop when reaching the destination like in take aim and fire seems like its hitting an invisible floor. Try adding some back easing styles/move a little more forward before pulling back into place. Also add some breathing in between to make it more realistic.

Another thing, In take aim, the twisting gun motion in the beginning is too sudden, have it twist while being pulled into position.

Reload movements seem robotic, make sure to have arcs and curves in your motion to give it more realism and flow with the gun moving along as to make it not seem so stiff.

Fireneeds to have some recoil in the body as it just looks like you’re glued. Arcs and curves in the arm movement is also important alongside gun motion.

Hopefully it doesn’t sound nitpicky but overall, good job :+1:

R6 honestly isn’t that good for making animations, these animations are good for a r6 rig but I would suggest making them r15.

Alright thank you for
The feedback

Hmm thanks for the feedback I’ll use this

1 Like

My community wants them in r6 it’s a public gun kit.

The last one could have a little bit of movement pushing the gun and arms back so its not just going up. But everything else looks great!

1 Like

One think you could do to make this better is to have the arm holding the gun when you reload move around. For example when you put the clip in the gun try to move the arm down a little to make it look like he is using some force instead of just sliding the clip in. Other then that these are pretty good animations

1 Like