Animation Freeze bug

good thing i am not only one who is having this issue

This is a bad way to do it, you should do this instead:

anim.Stopped:Wait()

So your code should probably look like this:

HRP.Anchored = false --Allows it to move I think
anim:Play()
anim.Stopped:Wait()
HRP.Anchored = true --Disables movement unless manually moving its position
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dude my script works fine and i didnt touched for a day and it got fixed already it might be roblox doe

AND EVEN IF I DO

--[[HRP.Anchored = false why false?
anim:Play()
anim.Stopped:Wait()
HRP.Anchored = true]]
--even if i do 
HRP.Anchored = true
HRP.Anchored = false
--it breaks every single anim but now it got fixed by roblox bec it was roblox problem from start

I think my zombies might be affected by this or a similar bug, they used to go back to running animations just fine, but now they freeze client side if they touch the local player, but if they touch other players the animation is fine on client

im also running into an issue where my npcs attack animation just freezes mid animation .