Animation goes crazy and rotates when Shiftlock enabled

Hello Dear Devforum community, I lately encountered this bug with a cutscene that I am making. I have an animation which plays and I rigged a part to the character which serves as the camera. It works perfectly fine and looks great but once you start the cutscene with shiftlock on it goes crazy and spins the entire time (video). I have tried disabling DevAllowShiftLock (I dont remember the name of the property) inside of the player which did disable shiftlock but the same bug occured. What could I do to prevent this without disabling shiftlock in the entire game? (Repost in scripting support)

NORMAL:


WITH SHIFTLOCK: