Animation goes through the ground

Hi,
I’m currently struggling with fixing these 2 walk animations. Every other animation for these 2 custom characters work perfectly, except the walking animations.


As you can see, both glitch through the ground whenever they walk.

I’m sure the HumanoidHipHeight doesn’t cause this, as they don’t glitch through the ground when they are standing still.

Does anyone know how to fix this?

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The animation won’t adjust to avoid ground collisions, try adjusting the animation, using a part under it to act as the ground so you can adjust it to avoid the clipping

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It looks like this now:

https://gyazo.com/a34511ed45d4e4d856d63fa7a952d4da