Why is my animation going fast after sprinting with shift to sprint, I want the speed of the animation to stay the same.
This is very annoying, cause I’m in the progress of making an startercharacter for an upcoming game.
Why is my animation going fast after sprinting with shift to sprint, I want the speed of the animation to stay the same.
This is very annoying, cause I’m in the progress of making an startercharacter for an upcoming game.
in the local script (animate) it will have a function which increase a animation speed, im not pretty sure what line it is but try to find it
I changed it but it did nothing.Plus wouldnt that effect all the animations?
. . .
To modify it, copy a animate script and put in a startercharacter scripts
that’s apart of the game, before i even made this post.
thats so i can make the spooderman animations work
so you might need to play a animation?
it plays the sprinting animation while running, the animation runs insanely fast, the speed is what i want it, but the animation speed is fast, i’m not making the animation longer just because of this. [who randomly liked this]