Animation Going Fast While Sprinting

Why is my animation going fast after sprinting with shift to sprint, I want the speed of the animation to stay the same.

This is very annoying, cause I’m in the progress of making an startercharacter for an upcoming game.

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in the local script (animate) it will have a function which increase a animation speed, im not pretty sure what line it is but try to find it

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I changed it but it did nothing.Plus wouldnt that effect all the animations?
image

. . .

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To modify it, copy a animate script and put in a startercharacter scripts

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that’s apart of the game, before i even made this post.
thats so i can make the spooderman animations work

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image

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so you might need to play a animation?

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it plays the sprinting animation while running, the animation runs insanely fast, the speed is what i want it, but the animation speed is fast, i’m not making the animation longer just because of this. :facepunch: :facepunch: :facepunch: :facepunch: [who randomly liked this]

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